Crapless Craps
Fire Bet
This history of crapless craps begins at the Stratosphere casino in Las Vegas Nevada. Bob Stupak was the inventor of the game and he wanted to create a game of craps where you could never lose a pass line wager by rolling a craps. How to Play Crapless Craps. It is called 'crapping out' when a player rolls a craps on the come out roll. Crapless Craps is a Trademark by Stupak, Bob, this trademark has a nationality of United States. Proudly boast of “crapless craps,” a craps variant in which the player can not lose. A pass bet on the come out roll. If any number other than a 7 is rolled on the come. Out roll it becomes the point. What you are giving up is the sure winner of 11 on. The come out roll. Crapless craps, also known as Bastard Craps, is a simple version of the original craps game, and is normally played as an online private game. The biggest difference between crapless craps and original craps, is that the shooter (person throwing the dice) is at a far greater disadvantage and has a house edge of 5.38%.
The Fire Bet pays based on how many unique points a shooter can make before sevening out. Please see my page on the Fire Bet for the rules rules and analysis.
Different Doubles
The Different Doubles pays based on the number of distinct doubles the shooter rolls before a seven. Please see my page on the Different Doubles for the rules rules and analysis.
Ride the Line
I like crapless craps except for the obvious extra numbers to cover. Being an across bettor it adds up fast. The other issue i have is all of the tables i have played on are 14ft. I would love to play on a 12 footer sometime. As far as strategy, I like to work the outside on the comeout. I have played this way for several years with decent success.
Details about this side bet can be found in my Ride the Line page.
Muggsy's Corner
This is a simple side bet that wins if the come out roll is a seven or a 'point-7' (point established and seven on the next roll). For the full rules and analysis, please see my page on Muggsy's Corner.
Hard Rockin' Dice
This set of three side bets, originally called the Hot Hand, can be found at the Hard Rock Cincinnati. They if various sets of totals are rolled before a seven. Please see my page on Hard Rockin' Dice for more information.
Low Dice, High Dice
This pair of bets are based on the total of the dice in one throw. The 'Low Dice' bet pays 1 to 1 on totals of 3 to 6 and 5 to 1 on a total of 2. The 'High Dice' pays 1 to 1 on totals of 8 to 11 and 5 to 1 on a total of 12. The following return table on the Low Dice bet shows the house edge is 5.56%. The High Dice bet is the opposite so has the same house edge.
Low Bet
Total | Combinations | Probability | Pays | Return |
---|---|---|---|---|
2 | 1 | 0.027778 | 5 | 0.138889 |
3 to 6 | 14 | 0.388889 | 1 | 0.388889 |
7 to 12 | 21 | 0.583333 | -1 | -0.583333 |
Total | 36 | 1 | -0.055556 |
Card Craps
In some jurisdictions, namely California, dice alone may not determine the outcome of a bet. In the game of 'Card Craps' 24-card decks are used each consisting of ranks ace to six in all four suits. Two cards are drawn to simulate the roll of the dice. If the suits are different the 'roll' stands. If the suits are the same, then the roll is ignored for all craps bets. The odds on all craps bets are the same as if dice were used.
However, there is an extra bet called the 'No Call.' This bet pays 3 to 1 if the two cards are suited, otherwise it loses. The house edge depends on the number of 24-card decks used as shown below.
Card Craps - No Call Bet
Decks | Probability | House Edge |
---|---|---|
1 | 0.217391 | 13.0435% |
2 | 0.234043 | 6.383% |
3 | 0.239437 | 4.2254% |
4 | 0.242105 | 3.1579% |
5 | 0.243697 | 2.521% |
6 | 0.244755 | 2.0979% |
7 | 0.245509 | 1.7964% |
8 | 0.246073 | 1.5707% |
9 | 0.246512 | 1.3953% |
10 | 0.246862 | 1.2552% |
11 | 0.247148 | 1.1407% |
12 | 0.247387 | 1.0453% |
13 | 0.247588 | 0.9646% |
14 | 0.247761 | 0.8955% |
15 | 0.247911 | 0.8357% |
16 | 0.248042 | 0.7833% |
Midway Bet
The Showboat in Atlantic City I'm told has a Midway bet in the normal location of the Big 6 and Big 8 on a total of 6 to 8 in the next roll. A hard 6 or 8 pay 2 to 1, and all other totals of 6 to 8 pay 1 to 1. The following table shows the house edge is 5.56%.
Midway Bet
Total | Combinations | Probability | Pays | Return |
---|---|---|---|---|
Hard 6,8 | 2 | 0.055556 | 2 | 0.111111 |
Soft 6,8 | 8 | 0.222222 | 1 | 0.222222 |
7 | 6 | 0.166667 | 1 | 0.166667 |
All other | 20 | 0.555556 | -1 | -0.555556 |
Total | 36 | 1 | -0.055556 |
Bonus Craps (Small, Tall, & All)
Bonus Craps is a set of three side bets, the Small, Tall, and All. For all the details, please visit my Bonus Craps page.
Four Rolls no Seven
I hear that Sam's Town in both Las Vegas and Shreveport offer this bet. The bet wins if the shooter can go four throws without rolling a seven. A win pays 1 to 1. The odds are as follows.
Four Rolls no Seven
Event | Pays | Probability | Return |
---|---|---|---|
Win | 1 | 0.482253 | 0.482253 |
Loss | -1 | 0.517747 | -0.517747 |
Total | 1 | -0.035494 |
Golden Dice Challenge
The 'Golden Dice Challenge' is a craps side bet found at the MGM Grand in Detroit. The bet pays according to the number of pass line wins the player has before a seven-out. For purposes of the side bet, a win may be made either by rolling a 7 or 11 on the come out roll, or making a point. Rolling a 2, 3, or 12 on the come out roll does not affect the bet. There is a maximum win of $5,000.
The following return table shows the pays, probabilities, and return from each event, based on a $1 bet.
Golden Dice Challenge Return Table for $1 Bet
Event | Pays | Probability | Return |
---|---|---|---|
20 or more | 5000 to 1 | 0.000008 | 0.037819 |
17 to 19 | 2000 to 1 | 0.000037 | 0.07358 |
15 to 16 | 1000 to 1 | 0.0001 | 0.099877 |
13 to 14 | 100 to 1 | 0.000325 | 0.032478 |
11 to 12 | 50 to 1 | 0.001056 | 0.052806 |
9 to 10 | 25 to 1 | 0.003434 | 0.085858 |
7 to 8 | 10 to 1 | 0.011168 | 0.111678 |
5 to 6 | 5 to 1 | 0.036316 | 0.181578 |
0 to 4 | Loss | 0.947557 | -0.947557 |
Total | 1 | -0.271883 |
Assuming the maximum win is $5000 the following is the house edge for various bet amounts.
Golden Dice Challenge House Edge by Amout Bet
Bet | House Edge |
---|---|
$100 | 49.22% |
$50 | 46.87% |
$25 | 45.43% |
$10 | 41.10% |
$5 | 33.89% |
$4 | 32.78% |
$3 | 30.94% |
$2 | 29.08% |
$1 | 27.19% |
7 Point 7
7 Point 7 is a craps side bet, which debuted at the Orleans casino in Las Vegas, in late 2008. I have also seen it at the Hard Rock in Macau under the name 'Double Trip Seven.' The bet wins if the player gets a seven on the come out roll, or the dreaded 'point 7,' where the player sevens out on his second roll. The following table shows a house edge of 5.56%.
7 Point 7 Return Table
Event | Pays | Probability | Return |
---|---|---|---|
7 on come out roll | 2 | 0.166667 | 0.333333 |
Point 7 | 3 | 0.111111 | 0.333333 |
Loser | -1 | 0.722222 | -0.722222 |
Total | 1 | -0.055556 |
Sharp Shooter
The 'Sharp Shooter' is a side bet in craps spotted at the Hooters casino in Las Vegas in March, 2009. I hear it was removed in 2014.
The bet is made when a new shooter takes the dice, and pays according to how many times he makes a point. The following table shows what each number of points made pays and the probability. Pays have been converted to a 'to one' basis, to be consistent with the rest of this page. The lower right cell shows a house edge of 21.87%.
Sharp Shooter — Return Table
Event | Pays | Probability | Return |
---|---|---|---|
10 or more | 299 | 0.000122 | 0.03644 |
9 | 199 | 0.000178 | 0.035474 |
8 | 99 | 0.000439 | 0.043461 |
7 | 49 | 0.001081 | 0.052975 |
6 | 29 | 0.002662 | 0.077212 |
5 | 19 | 0.006557 | 0.12458 |
4 | 9 | 0.016148 | 0.145328 |
3 | 5 | 0.039766 | 0.198831 |
2 or less | -1 | 0.933047 | -0.933047 |
Total | 1 | -0.218744 |
Double Trip Seven
I noticed this bet at the City of Dreams in Macau in August 2009. It is the same thing as the7 Point 7 bet aleady described.
Point Seven
I saw this side bet at the 2009 Global Gaming Expo, and in June 2010 at the Las Vegas Hilton. It is licensed by Casino Gaming LLC. It is a side wager made on the come out roll. If the player rolls a point, and then a seven on the second roll, the bet pays 7 to 1. All other outcomes lose. The following table shows the house edge is 11.11%.
Point Seven
Event | Pays | Probability | Return |
---|---|---|---|
Win | 7 | 0.111111 | 0.777778 |
Loss | -1 | 0.888889 | -0.888889 |
Total | 1 | -0.111111 |
Replay
Replay is a craps side bet I spotted at the Boulder Station on September 16, 2010. It pays if the shooter makes the same point at least 3 times before sevening out. For my full analysis, please see my page on the Replay side bet.
Twice as Nice
Twice as Nice is a side bet that has been seen at an unknown casino in Biloxi. It wins if the shooter throws any specific pair, including a total of 2 and 12, twice before a seven. For example, rolling a hard 10 twice before a 7. Wins pay 6 to 1. The following table shows a house edge of 29.40%.
Twice as Nice
Event | Pays | Probability | Return |
---|---|---|---|
Win | 6 | 0.100863 | 0.605178 |
Loss | -1 | 0.899137 | -0.899137 |
Total | 1 | -0.293959 |
A win of 7 to 1 would have a house edge of 19.31%, and 8 to 1 would be 9.22%.
Pete and Repeat
Pete and Repeat has also been seen at the same mystery casino in Biloxi. It wins if any total is rolled twice before a 7. Wins pay even money. The following table shows a house edge of 5.79%.
Pete and Repeat
Event | Pays | Probability | Return |
---|---|---|---|
Win | 1 | 0.471066 | 0.471066 |
Loss | -1 | 0.528934 | -0.528934 |
Total | 1 | -0.057868 |
Double D
In April 2012 I heard this side bet was being offered at the Harrington Raceway casino in Harrington, Delaware. It pays if the shooter makes at least four unique doubles before he sevens out. Come out rolls do not count. The following table shows all the possible outcomes, what they pay (on a 'to one' basis), the probability, and return. The lower right cell shows a house edge of 14.71%.
Double D
Unique Doubles | Pays | Probability | Return |
---|---|---|---|
6 | 250 | 0.001083 | 0.270633 |
5 | 50 | 0.006494 | 0.324683 |
4 | 10 | 0.022728 | 0.227282 |
0 to 3 | -1 | 0.969696 | -0.969696 |
Total | 1.000000 | -0.147097 |
Broad Bar 12
In April 2012 I heard this side bet was being offered at the Harrington Raceway casino in Harrington, Delaware. It acts like a place bet, winning on any double except 6-6, and losing on seven. The following return table shows the a house edge of 1.52%, per bet resolved.
Broad Bar 12 — Not Counting Pushes
Event | Pays | Combinations | Probability | Return |
---|---|---|---|---|
Double, except 6-6 | 1.166667 | 5 | 0.454545 | 0.530303 |
Seven | -1 | 6 | 0.545455 | -0.545455 |
Total | 11 | 1.000000 | -0.015152 |
Hot Roller
On December 27, 2013, a member of my Wizard of Vegas forum posted about seeing this side bet at the Dover Downs casino in Delaware. It pays based on how many 'completed points' the shooter gets before rolling a seven. The shooter completes a point when he rolls it in all possible ways. For example, to complete a point of eight the shooter would need to roll a 2+6, 3+5, and 4+4. Following are the complete rules.
- The bet may be made only on a come out roll.
- The bet will be resolved when the shooter rolls a seven.
- The bet pays according to how many 'completed points' the shooter achieves.
- To complete a point, the shooter must roll the given total all possible ways. The following list shows all the ways to roll each total.
- 4: 1+3, 2+2
- 5: 1+4, 2+3
- 6: 1+5, 2+4, 3+3
- 8: 2+6, 3+5, 4+4
- 9: 3+6, 4+5
- 10: 4+6, 5+5
- The player must complete at least two points to win. The following table shows how much each number of completed points pays.
Hot Roller Pay Table
Completed Points | Pays |
---|---|
6 | 200 to 1 |
5 | 50 to 1 |
4 | 20 to 1 |
3 | 10 to 1 |
2 | 5 to 1 |
0 or 1 | Loss |
The following table shows the probability and contribution to the return for all possible outcomes. The lower right cell shows a house edge of 7.50%. There are certainly much worse things you could bet on in craps.
Hot Roller Return Table
Completed Points | Pays | Probability | Return |
---|---|---|---|
6 | 200 | 0.000412 | 0.082441 |
5 | 50 | 0.002219 | 0.110968 |
4 | 20 | 0.007528 | 0.150567 |
3 | 10 | 0.021193 | 0.211934 |
2 | 5 | 0.056287 | 0.281435 |
0 or 1 | -1 | 0.912360 | -0.912360 |
Total | 1.000000 | -0.075013 |
My methodology was a random simulation of 28 billion resolved bets.
Repeater
Repeater is a set of craps side bets I noticed at the Suncoast casino in Las Vegas on April 6, 2015. The idea is that the player must roll a given number a specified number of times before a seven. For bets on 2 to 6, the player must roll that total the same number of times as the total itself. For example, for the bet on the number five to win, the shooter must roll 5 fives before a seven. For totals of 8 to 12, the player must roll the total 14 less whatever the total is. For example, on a total of 11, the player must roll an eleven 14-11=3 times before a seven.
The following is what each specific bet pays:- 2: 40 for 1
- 3: 50 for 1
- 4: 65 for 1
- 5: 80 for 1
- 6: 90 for 1
- 8: 90 for 1
- 9: 80 for 1
- 10: 65 for 1
- 11: 50 for 1
- 12: 40 for 1
The following table shows the probability of winning and house edge of each bet.
Repeater — Suncoast Rules
Bet | Pays (for 1) | Probability | House Edge |
---|---|---|---|
2 | 40 | 0.020408 | 0.183673 |
3 | 50 | 0.015625 | 0.218750 |
4 | 65 | 0.012346 | 0.197531 |
5 | 80 | 0.010240 | 0.180800 |
6 | 90 | 0.008820 | 0.206209 |
8 | 90 | 0.008820 | 0.206209 |
9 | 80 | 0.010240 | 0.180800 |
10 | 65 | 0.012346 | 0.197531 |
11 | 50 | 0.015625 | 0.218750 |
12 | 40 | 0.020408 | 0.183673 |
At Caesars Palace I noticed they added a 'Dealer Envy' win to the same Suncoast pay table above. The following table shows the return to the player, the dealer, and the total.
Repeater — Caesars Palace Dealer Envy Rules
Dice Total | Number Needed | Player Win | Dealer Envy | Player Return | Dealer Return | Total Return |
---|---|---|---|---|---|---|
2 | 2 | 40 | 2 | 81.63% | 4.08% | 85.71% |
3 | 3 | 50 | 3 | 78.13% | 4.69% | 82.81% |
4 | 4 | 65 | 4 | 80.25% | 4.94% | 85.19% |
5 | 5 | 80 | 5 | 81.92% | 5.12% | 87.04% |
6 | 6 | 90 | 6 | 79.38% | 5.29% | 84.67% |
8 | 6 | 90 | 6 | 79.38% | 5.29% | 84.67% |
9 | 5 | 80 | 5 | 81.92% | 5.12% | 87.04% |
10 | 4 | 65 | 4 | 80.25% | 4.94% | 85.19% |
11 | 3 | 50 | 3 | 78.13% | 4.69% | 82.81% |
12 | 2 | 40 | 2 | 81.63% | 4.08% | 85.71% |
It should be noted that the player can achieve the same thing by parlaying place/buy bets. Here is the same chart for the better of place and buy bets. This assumes a buy bet on the 4 with commission on a win only (effective odds of 59 for 20), place bet on the 5 paying 7 to 5, and place bet on the 6 paying 7 to 6.
Place/Buy Parlay Strategy
Bet | Pays (for 1) | Probability | House Edge |
---|---|---|---|
4 | 75.73 | 0.012346 | 0.065018 |
5 | 79.63 | 0.010240 | 0.184627 |
6 | 103.46 | 0.008820 | 0.087534 |
Note how the house edge is lower on the 4 and 6 making place/buy bets, but greater on the 5.
According to the patent application for the Repeater Bets there are some other variants, as follows:
- Variant 1: Come out rolls don't count. In this version, the player can only lose on a 'seven out' but any numbers rolled on a come out roll don't help either. The patent application doesn't specifically say that other numbers on a come out roll don't help, but it is implied by saying that the casino may choose to let the player turn the repeater bets on and off on a come out roll. Why would any player turn them off if the player could only advance on a come out roll and not lose?
- Variant 2: The player may also bet on a 8, 9, 10, 11, or 12. The win and number of rolls required are the same as the mirror image number below seven. For example, a player must roll 6 eights on the eight bet, which pays 90 for 1.
- Variant 3: The player may also bet on a 8, 9, 10, 11, or 12. However, unlike variant 2, the player must still achieve the given number that many times to win. For example, for a bet on eight, the shooter must roll 8 eights before a seven to win. The odds under this variant are shown below.
Repeater — 'Variant 3' rules
Bet | Pays (for 1) | Probability | House Edge |
---|---|---|---|
2 | 40 | 0.020408163265 | 0.183673 |
3 | 50 | 0.015625000000 | 0.218750 |
4 | 65 | 0.012345679012 | 0.197531 |
5 | 80 | 0.010240000000 | 0.180800 |
6 | 90 | 0.008819905157 | 0.206209 |
8 | 400 | 0.001822294454 | 0.271082 |
9 | 2,500 | 0.000262144000 | 0.344640 |
10 | 25,000 | 0.000016935088 | 0.576623 |
11 | 100,000 | 0.000000238419 | 0.976158 |
12 | 50,000,000 | 0.000000000072 | 0.996388 |
Under 7, Over 7
The over and under 7 are a pair of side bets I noticed at the New York, New York on January 6, 2017. You can find them where the Big 6 and 8 bets used to be. Both bets pay even money bets and win if the next roll is over/under a 7. So, a total of 7 causes both to lose. The probability of winning is 15/36=41.67% and the house edge is 16.67% (ouch!).
Hard Way Place Bets
.
On May 30, 2017 I noticed place bets on the hard ways on the craps tables at the Orleans casino in Las Vegas. These would win if the specified hard way, for example 5-5, where rolled before a total of seven. Each bet pays 5 to 1.
The following return table shows a house edge of 14.29%, ignoring rolls that neither win nor lose.
Hard Way Place Bets
Bet | Pays | Combinations | Probability | Return |
---|---|---|---|---|
Win | 5 | 1 | 0.142857 | 0.714286 |
Loss | -1 | 6 | 0.857143 | -0.857143 |
Total | 7 | 1.000000 | -0.142857 |
Internal Links
- How the house edge for each bet is derived, in brief.
- The house edge of all the major bets on both a per-bet made and per-roll basis
- Dice Control Experiments. The results of two experiments on skillful dice throwing.
- Dice Control Advantage. The player advantage, assuming he can influence the dice.
- Craps variants. Alternative rules and bets such as the Fire Bet, Crapless Craps, and Card Craps.
- California craps. How craps is played in California using playing cards.
- Play Craps. Craps game using cards at the Viejas casino in San Diego.
- Number of Rolls Table. Probability of a shooter lasting 1 to 200 rolls before a seven-out.
- Ask the Wizard. See craps questions I've answered about:
- Simple Craps game. My simple Java craps game.
External Links
- Las Vegas craps survey — The max odds bet allowed at each casino.
Written by: Michael Shackleford
Crapless Craps Online
Craps -The Intimidating Table Game?
Who hasn’t walked past a craps table the first time feeling intimidation and excitement at the same time? Everybody that’s who!
Nevertheless, it doesn’t stop the curious from learning the game as quickly as possible. Novice player or not - it is for the real gambler, wanting real money action.
Play Crapless Craps online, free
Learn the ins and outs and that daunting sentiment quickly disappears. It’s not like the Hollywood portrayal of high-roller James Bond types. A dress code of men in white tuxes sipping on martinis and lovely ladies blowing on their dice isn’t reality.
Come as you are…shorts, sandals, beer in hand and a stack of chips
…and the best part is, it applies to online craps or land-based casinos!
Is Craps a Hard Game to Learn?
It might seem overwhelming and confusing at first. But let’s be honest that goes for anything when not well studied. With a bit of research, you’ll beat the house and be bumping elbows with the best of players. After all, it could be you as the next craps champion
Basic 'Must Knows'
Does the roll of the dice have any impact of the game? That is one controversial question with many players having their own theories. Watch each die long enough and decide for yourself!
Practice playing craps with my new and improved craps game.
Crapless Craps Payouts
Read MoreRead LessRules
- 3-4-5X odds are allowed.
- To simplify the game, instead of offering both place and buy bets, I offer just one for each number. Each number pays the better odds between place and buy bets. I refer to these as 'buy bets.' They pay 7-6 on the 6 & 8, 7-5 on the 5 & 9, and 39-20 on the 4 & 10.
- Lay bets pay true odds, but player must prepay a 5% commission, based on the possible win. This works out to odds of 19-25 on the 6 & 8, 19-31 on the 5 & 9, and 19-41 on the 4 & 10.
- If the player selects 'keep bets working,' then all bets will be on for come out rolls. Otherwise, buy, hard ways, and odds on come bets will be turned off.
- If the player selects 'leave winnings bets up,' then only wins will be returned and the original wager will be re-bet. However, winning come and don't come bets are always returned. Winnings odds bets on come bets will remain up if there is a new come bet to associate them with. If the new come bet is less than the winning one, the amount of odds on the table will be the same multiple bet on the odds of the winning bet and the rest returned to the player.
- Bets may be taken down by shift-clicking.
- Put bets and taking down don't pass and don't come bets, that are already on a number, are not allowed.
To slow down the payment stage of the game, hold down the shift and control keys when you click 'roll'.
For fans of my buggy old version one, I still have it. However, I highly recommend playing this current version instead.
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